Final Update


Hello! I've pushed a bunch of mostly visual updates to the game and decided that this will be the last update for this particular project. As I was creating new content, I decided that it would be nice to maintain this in its current incomplete state to keep a record of its form during the GMTK game jam. Development will continue, just in a separate project.

Here's a list of the (mostly) visual changes:

  • Added scrolling star field
  • Added parallax clouds on the edges
  • Added zoom effect on death to highlight where you were hit
  • Added flashing on enemies to indicate damage
  • Added lightning attraction effect on nearby "friends" when they're being drawn closer
  • Added disabled state for "friends" until they're attached to indicate whether they're vulnerable
  • Adjusted a few hitboxes to make it slightly harder to get hit for more fun
  • Modified "friend" turret sprites to look more like a turret
  • Improved graphic performance
  • Added ability to pause the game and made the game auto-pause when backgrounded
  • Fixed "friend" modules not exploding on death
  • Updated screenshots


Great job to everyone in the GMTK 2021 Game Jam!

Get Junkship Turbo GMTK

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