Lightbearer, Ratman, and More!


It's been a while since I've updated! I was prepping for another conference submission so I couldn't find the time to stabilize a build and upload it here. Anyway, new build is out, with tons of new stuff I've worked on over the past week!


Here's the overview of what I added and fixed:

  • ADD Ratman Ranged Enemy
  • ADD Lightbearer Animations (Pretty much everyone requested this! Placeholder programmer art not good enough, I see.)
  • ADD Spawn animation for enemies that spawn in.
  • ADD More areas to go through!
  • CHANGE Enemies appear in waves in some areas. Wraith area is now a 3-wave gambit!
  • FIX AI Wraith will no longer wonder off screen
  • FIX Some UI Elements were missing their text labels on mobile
  • FIX Health bars will no longer sort above the win/loss screens
  • FIX Lightbearer will no longer be active once knocked out (he used to not care about health at all!)
  • FIX SFX volume shouldn't fluctuate wildly anymore (rogue normalization plugin)


What're you still reading this for? Go play and let me know what you think!

Files

2019-05-03webgl3.zip Play in browser
May 04, 2019
2019-05-03okanik.apk 41 MB
May 04, 2019

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