I've added the Huntress to the demo level. She appears in the 4th area, although she doesn't have much of an intro yet. She'll just join your group once you ent...
Things have been pretty silent this week on this page! Sorry about that. I do intend to update more frequently than I have this past week. I've been learning ho...
ADD Enemies with nothing to do now avoid light areas that burn them FIX Pathfinder now finds optimal paths instead of sometimes opting for obviously roundabout...
It's been a while since I've updated! I was prepping for another conference submission so I couldn't find the time to stabilize a build and upload it here. Anyw...
Android build uploaded! Also a few small improvements: CHANGE - After using a special ability, the game will de-select units for more consistency with the move...
Awesome! The swordsman can now perform a special spin attack, dealing minor damage and pushing back all nearby enemies. It has a 10-second cooldown shown by a l...
There's a bunch of rough edges I ironed out yesterday. Here's a list of fixes and additions! FIX - Units will no longer heal from dead. Instead, there is a revi...
I received a bunch of feedback about usability so I made a couple quick fixes to address them. Namely: FIX - Can't move the characters off-screen anymore FIX -...